A downloadable game

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For generations, the departed have been trapped in their undead form all across the land of Penumbra, tormenting and plaguing our world. 

The Firelights, who once guided the dead through the Veil, have vanished. But there is still hope. 

Their last cocoons just hatched right under the careful eyes of the Protectors. 

You are the last of the Firelights. 

You must traverse through swarms of lifeless creatures, ignite all the land's old beacons, and lead the dead through the Veil once more.

Illustration by Galen Pejeau


Firelights is a condensed and open licensed solo/co-op role-playing game about a guided journey across a plagued land. It is a game of exploration, discovery, and challenges inspired by the Metroivania video game genre.

Players take on the role of a last of its kind lone-protagonist whose role is to guide back the dead back to the underworld after a corruption took over. 

Using only the most accessible gaming material (2 six sided dice, a deck of card, and a notebook), players will tackle challenges, evade danger, explore and create a map of the land, fight dangerous bosses, search for treasures, and more.

➤ Buy in print at https://farirpgs.com/products/firelights-print

Come talk about Firelights on our forum and on Discord.

SRDFirelights Creator Kit
Logos / LicenseGuided by Firelights License
Touchstones: Hollow Knight, Ori and the Blind Forest, Spiritfarer, Princess Mononoke, The Legend of Zelda: Breath of the Wild.
Inspirations: Ironsworn, by Shawn Tomkin. Apocalypse World, by D. Vincent Baker and Meguey Baker.
CreatorRené-Pier Deshaies of Fari RPGs
IllustratorGalen Pejeau of Nightjar Games


  • English
  • Español (Spanish)


Actual play by Level 1 Adventuring - Full Episodes List


The game features:

  • A beautiful tri-fold PDF easy to print at home which contains all the game's mechanics, rolling tables, and a character sheet.
  • Seven player facing actions to confront risk, search for treasure, buy information, discover a region, fight Curses, evade danger, and getting answers.
  • map making mechanic which uses a standard deck of card to build a Metroidvania style map.
  • Rolling tables for regions, themes, events and NPC backgrounds.
  • Fully open licensed text available for use under the CC-BY v4 license.
  • and more...


Firelights was designed to be accessible, and easily hackable. Which is why its entire text has been open licensed  under the CC-BY license and is available for free on itch in the Firelights Creator Kit and SRD.

 The kit includes the game's open licensed SRD text along with many guidelines to help you design your own game based on the engine that powers Firelights.

Download for free 👇 


Furthermore, to celebrate the release of Firelights, we are also launching the Firelights Jam which calls all game designers to create something using the Firelights system.

It's time to make your next game Guided by Firelights!


Firelights is a brilliant, condensed, and easy to approach game. It captures the sense of exploration and discovery in an organic, tactile way, not just with its tantalizing story that creeps in from all corners of this little trifold zine, but within the mechanics themselves. Every carefully crafted word fits together perfectly to take you on a journey across the lands of Penumbra and ignite the Beacons before it is too late.

-Andrew Boyd of Pandion Games

Firelights is a game designed to generate emotions. Yes, the rules will guide you in building a world shrouded in darkness and help you explore what remains of the ancient vestiges of civilization. But that's just the surface. It’s a game that digs inside you: as you explore Penumbra, you will explore your soul, fears, and hopes. It's a unique experience.

-Matteo Sciutteri of Tiny Pumpkins Games

If you're looking for a solo game to play, I highly recommend it!

-Spencer Campbell of Gila RPGs

A sleek and beautiful game of hope and exploration. Become the last light in a world plagued by shadows.

-Matthew of Yuigaron

More Details

  • Format: trifold pamphlet (1 page RPG)
  • Number of players: 1
  • Publisher: Fari RPGs
  • Press kitLink

Dice font from Dicier (https://speakthesky.itch.io/typeface-dicier), by Speak the Sky, licensed under CC BY 4.0 (https://creativecommons.org/licenses/by/4.0/).


Buy Now$6.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $6 USD. You will get access to the following files:

Firelights.pdf 1 MB
Firelights Print Friendly.pdf 1 MB
Firelights (ES).pdf 1,007 kB
Firelights Print Friendly (ES).pdf 920 kB

Community Copies

Support this game at or above a special price point to receive something exclusive.

Grab a Community Copy

If you can't justify spending money on the game right now for whatever reason,  feel free to claim a community copy.

If you do so, please consider leaving a comment on the game's page to help spread the word, it would mean the world to me.


Development log


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No termino de entender el movimiento de obtener información. Que información obtienes? La tienes que inventar de la nada, es información relevante para algo en concreto? Es una mecánica abstracta de puntos de información para obtener algún tipo de beneficio en el juego??

Gracias por comentar en tu propio idioma y disfrutar mi juego. Sí, es una mecánica algo abstracta, pero busca impulsar que te imagines cómo resolver un bloqueo que se enfrenta tu Firelight dentro la ficción. Puedes crear la respuesta a partir de las tablas generadoras. Esta acción trata de emular lo que hacen los videojuegos cuando te encuentras con un bloqueo en el nivel X y necesitas encontrar la "llave" para desbloquear el nivel y seguir tu camino.  Es por eso que está vinculado con la acción "Descubrir una región" y "Buscar tesoros". Buscas "tesoros" para poder "comprar" información valiosa que te lleve a desbloquear la región que tienes bloqueada y continuar tu búsqueda. Nuevamente gracias por escribir y estoy para lo que necesites. :)

La esquina del rol helped me with the translation of this message 😄


I've always loved metroidvania games and playing in this physical form is a wonderful idea, what I've seen of the game is amazing, too bad there aren't more community copies, one of these days I'll buy it when I have money. it's amazing what you've done

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The concept of the game seems so cool that I already bought it! (but haven't played yet xd, I'm waiting to a friend, so we can test it together)

The description says that it's also a co-op game, so
Are there extra rules for that?
Do you need a card deck for each player, or can everyone play with the same?
Does it have a player limit? [edit: it was hard to find, but it says that it's a 7 player game]
Am I gonna be the test subject for this multiplayer feature? xd



Currently, the trifold contains all the rules for solo/co-op play. I'm considering releasing a proper multiplayer module in the future, but I'd say:

  • PLAYER LIMIT: I think 2-3 players would be my personal top. The only thing you might realize is that facing Curses may be too easy with their current Strengths. So don't hesitate to boost that up a bit. Doubling their values should do the trick, I think. (where did you see that "7 player games"? I don't think I've written that anywhere?)
  • DECKS: At first, I thought about a single deck of cards for the whole group, to keep Rests in sync and all. That being said, if we boost the Strengths of Curses, then you might end up running out of cards with a single deck. I'd say go with one deck per player!
  • TEST SUBJECT: You most probably will, ahah! I'm eager to see how it goes, so please don't hesitate to send me an email when you end up playing.

Good luck with those beacons!

Really wished I'd gotten here for the Community Copies.

From the small bits I've seen, I'm enamoured by this! Some of the touchstones are close to my heart, and the RPG system itself looks well done.

Maybe I can convince one of my friends to get it so I can play.

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Hey! So happy you are excited about the game. Just send me a message here and I'll send you a copy 💙 


Arrived too late for the community copies!

So far all I've seen on the socials looks awesome on the storytelling tool side, will be looking into the Creator Kit to dig a bit and come back to comment some more.


I'm planning on adding more community copies soon, but you can also send me a DM on Twitter, and I'll send you one as a little gift!

Thank you so much for the kind words.


Firelights is a simple and sweet game, it allows a solo player the ability to play out their own narrative in a Hollow Knight/Metroidvania style story without drowning in details.

I love it and you should try it!

Thank you so much!